1. To arrive at the center of the vortex simultaneously, extra bonus points awarded for a nice-looking path from here to here.
2. Helping other players find their own game.
3. Make it, until we make it.
4. Always remembering to have fun, almost as important as carrying out the actual mission.
5. Being very polite to people who, for some unfathomable reason, wont play.
6. Something about the hidden gems in our joint recombinant junk DNA, a judicious use of sufficiently long breaks away from the game, dancing, and the relevant music.
7. Local rules, house rules, mothership rules !
2. Helping other players find their own game.
3. Make it, until we make it.
4. Always remembering to have fun, almost as important as carrying out the actual mission.
5. Being very polite to people who, for some unfathomable reason, wont play.
6. Something about the hidden gems in our joint recombinant junk DNA, a judicious use of sufficiently long breaks away from the game, dancing, and the relevant music.
7. Local rules, house rules, mothership rules !
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Re: Rules
Tue, March 30, 2004 - 4:54 AMI can play by those rules.
How many players does it take?
'Cause at this point...
it's just you and me baby :)
Glad 2B here.